Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Wednesday, August 29, 2012

Saturday, August 25, 2012

Otto's Head, texturing and shading wip

Hello folks here's another wip of the Otto's head, that i've modeled some weeks ago from a scan of himself. This time i've tried to do a believable texture painting on the head, only watching the photo references, not projection.. just trying to replicate by hand the same mood of his skin color

Saturday, August 11, 2012

Daniel Craig wip

This is an attempt to create a sort of digital double of Daniel Craig. The true intention is create a digital portrait, using one of the million photos about mr Craig that i've found on internet. I started this from the mudbox base head imported into zbrush, i done this during my free time.. almost 6 hours of modeling and watching, for match exactly all the details. Of course its a wip!! :)

Monday, June 25, 2012

a giant made with love before sleep

here's a doodle made before sleep, inspired from these cool photo refs on creaturespot website. I use all these images to model this giant's head, with 2 hours of doodleing from a dynasphere

Monday, June 4, 2012

Ben, an attempting to make a digital double

Hi there! After lots of monsters, freaks and strange stuff that no needs to be meticulous and believable in the modeling field (hahahaha) i've tried to do an digital double from photo references, with hairs. Here a couple of image from the work in progress of this model.

Wednesday, February 22, 2012

inspired from Zak McKracken and The Aliens Mindbender

UPDATE
This is a doodling done during my lunch time here at office. When started this speedsculpt, i really dont know what model doing.. but after 3-4 claybuilds shot, i've figured exactly what doing... :D
frk

Saturday, February 11, 2012

Lobo the Main Man

Hello folks! here my last work, did for a challenge on chractersforum.com. i've tried to do a portrait of Lobo, mercenary and bounty hunter from DC Universe. To build up the character i've used maya, zbrush, 3dcoat, mudbox and photoshop for the final image I hope you like it!! :) here's some grabs from the maya perspective with hairs, beard, and fur on both the arms and the front chest

Saturday, September 24, 2011

Zbrush4 R2 first doodling

Here my first attempt with zb4r2, starting from a dynasphere, i done this after 2 hours of doodling and trying to see what's new in this version of zbrush..


Sunday, August 14, 2011

A little devil

Head base volume maded in zbrush


Head Retopology made in 3D coat (grab from maya)




Body and legs, first volume


Retopology and some fix inside maya




Wednesday, March 2, 2011

A tribute to the art of Clément Sauvé - pt.3

Hello Folks!
Here another little update about this challenge!
i hope to complete the model in time for the deadline...
:)

Thursday, February 24, 2011

A tribute to the art of Clément Sauvé - pt.1

I have joined to this challenge on cgfeedback.com forum, a tribute to Clément Sauvé, talented artist, passed away after a long battle with cancer, at the age of 33.
You can see here the competition's thread on cgfeedback.com

Clément sketches i've choose for the challenge


Head sculpted using zbrush


full body proxy geometry


:)

Thursday, January 13, 2011

Funny Devil Head (almost 2 hours doodling)

After my dailies tasks.. (and two days before my vacations) i did a little doodle with zbrush, during my spare time. here's an funny devil face modeled from a lowres basemesh using zbrush.
I hope you like it!





:)

Tuesday, January 11, 2011

Davy Jones Reprise

Davy Jones Turntable (zbrush, maya, mray) from frankino lupo on Vimeo.

Here's an turntable of Davy Jones, made in 10 days by me for an contest on www.charactersforum.com (movie creature head). After this contest and long time i decide to retake this model and render it using maya and mray.